--- Ragdoll Matrix: Reloaded theme creation readme ---

Just follow these steps to create your own theme.

1) You need to have the SWAT-theme unlocked to use custom themes.
   You can unlock it with the massive fire on normal difficulty.

2) You need to have graphics. They must be named exactly like in the example
   you can download from my site. Except for the directory of course.
   Also, all graphics must be sized and oriented correctly, since otherwise it'll
   look funny. Check the bottom of this file for the dimensions.

3) You need to modify the themes.ini file:
   -incresase the 'number' value by one (e.g. "number=2")
   -set name[number] to your theme's name (e.g. "name2=MyTheme")
   -DO NOT TOUCH original_themes's value

4) Run RMR once. This creates some default values to the themes.ini

5) Edit the themes.ini file and change all the depth values to what you need
   (depths are the order in which the bodyparts are drawn)
   Use small negative and positive integer values. (e.g. "depth_head=-10" and "depth_torso=8")
   The bigger the value, the earlier the bodypart is drawn.

6) You might want to change the other values in the themes.ini, like the sprite offsets.
   Experiment with the different values and you'll see what they do.
   (change one to some ridiculous value like 40 and see what changes)

7) Set the sounds you want to use in your theme in the themes.ini.

8) Done! You can now play with your newly created theme. Though remember that
   it's not possible to play multiplayer with it due to cheating. :)

Remember that the custom themes are also non-supported. They do work if done correctly, but
there might be weird errors or anything really.

--- Bodypart dimensions ---
Head: 32*32 (round)
Neck: 23*10
Torso: 62*127
Upper Leg: 39*59
Lower Leg: 33*78
Foot: 65*38
Upper Arm: 39*59
Lower Arm: 33*78
Hand: 14*14 (round)
Bomb: 24*24 (round)

Note that these are only the dimensions the physics motor uses, so your graphics' dimensions
may differ from these, but as I said before, it might look funny.